If you take them out, you can move in with your conventional units and roll the Republic juggernaut over the final Separatist points with no problems.Moving onto playlists and matchmaking, Keslin told Darkness429, “We want to streamline those things for players. Droid snipers and turrets are there and keep killing your forces. Take point 3 once more with Yoda, then do yourself a favour and take apart the turrets in the Wookie platform over the bay. Prevent any droids and tanks from closing on the refinery (or it's kaboom) and when the timer runs down, you can play Yoda and start hacking apart droids and vehicles. Once that occurs, you're pretty much successful - just be sure to kill every droid before you exit and repair your stolen tank judiciously. You may want to take an engineer and slice a tank droid for your own use. When the order to retreat comes, fall back to point 4 and defend the refinery. Fight off the enemies at point 3 and keep them away for now. The odds are insane at first, so you will want to gather your AI allies, use a turret, or employ a second player. This fight, right after the Space Battle, will quickly jostle you out of your reverie of having an easy time. You should pick the World Selector option on page 5 of this guide to select the mission you're stuck on. How else do you think the Wookies came to be enslaved? The best defence is to assault point 2 and divert enemy attention to their threatened rear areas, rather than sit and wait for the onslaught. However, tank droids easily fit through and can start mowing down players once the sea wall is destroyed. Compared to the wide open areas in points 1 and 2, point 4 is a veritable fortress. This area is really hard to get to if the defenders are tenacious.
The only tanks for the north team are at point 4 - you'd do well to bring that out quickly to the fight before you're overwhelmed. There's no cover on the beach, so you will need to rely on your back-up in the sea wall and the turrets near the spawn area. This beach tends to get littered with dead bodies and tanks, especially if the enemy likes to tighten up and swarm you. Point 3 - North beach ( 501st Insertion Point) a.k.a.
However in Conquest mode, you can be sure this is one of the points fiercely defended by the southern team since they have all their vehicles at point 1 - all within easy firing range of Spider Droids and hover tanks.
This is the first point you need to take with 'Yoda-man'. Under human direction, those things rake the beach with tibanna-smelling death. If you fail at vehicles, head up the platform and man the turrets. Note if your soldier runs under water for too long, he will start to choke and lose life. Grab the vehicles and coordinate a strike on the other beach across the bay. This area is held by the CIS and (strangely) the Rebel Alliance.